Nintendo reveals fingertip Vitality Sensor

Posted by: Jane Douglas

At the Nintendo E3 media briefing this morning, Nintendo president Satoru Iwata revealed the Vitality Sensor: a Wii remote add-on that senses a player’s ‘stress’ (heart rate and perspiration, most likely) through their fingertip.

The Wii Vitality Sensor add-on is a means to "achiever greater relaxation" through gaming, Iwata says. "Maybe everyone in our stressful society could use this to relax with a videogame."

Traditionally games were about about excitement or stimulation, Iwata says, but they cold soon be about unwinding or even helping you fall asleep.

The Vitality Sensor, then, will most likely be a device to enable relaxation games in the same way that the Balance Board enabled fitness games. (Although it would be interesting if a developer produced a ‘lie detector’ game that exploited the same sensor data.)

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17 Responses to Nintendo reveals fingertip Vitality Sensor

  1. Turners says:

    quite cool actually!! may have to buy that when it comes out!!

  2. Claire says:

    Perhaps it wasnt meant for relaxtion but the game itself was so boring it sent the player to sleep! Nice cover-up nintendo.

  3. alan says:

    whatever next!!

  4. Barry says:

    seems kind of a odd device, but you never no in the right hands there could be some games made that make great use of it.

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